MuRa's Meister / Copies
MuRa's Meister / Perspective Tiling
penta.com / Dot and Cross
1) Abra o tube "calguismistfleur1210"
Edit copy
2) Abra uma nova image trasparente 800 x 600 px
Selection all
Paste into selection
Selection none
3) Effect > Plug-in > MuRa's Meister / Copies
Adjust Blur Gaussian 20
1.Add a layer
pinte de branco
2. New mask layer_An image
Merge group
3.layersa_Duplicate
Image_Mirror
Merge down
Effects 3D_drop shadow 1_1_60_1 preto
Blande mode = Luminance
4.Ative a ferramenta Deformation_Mode Scale
Mova o mouse pegue no centro de baixo e leve a
450 pixels
Rename a layer_Fenetre
Duplicate
Image_mirror
Filter Mura's Meister_Perspective Tiling
Deformation tool_Mode Scale
450 px
Layer merge. blande mode = Overlay
Abrir as tube_pétales
Seleccione uma pétala
de cópia e cole como nova layer
blande mode luminance
Repita com vários outros pétalas
Copie e cole o tube_calguismistfleur1210
Image_Rezise 70%
Coloque a esquerda
Deslize alayer abaixo da layer _fenetre_
Layers _Duplicate
Image_Mirror
ANIMACAO
Ative a layer do fundo
Edity copy
Merge visible
Image_add borda simétrica 25 pixels branca
Selecione esta borda
Sélection_Modific_Contract 3 pixels
Paste into selection
Selection none
3.Filtre Penta.com_Dot and Cross
Assine
Abra tube_calguisrosen17310
Copy and paste as a new layer
Image_Resize 75%
Coloque no centro
Aplique drop shadow
Adjust Brightness and Contrast_Clarify
Abra o paintbrush_aile_gauche
File_Export as a personal brush 2
Layers new raster layers
Selecione o paintbrush_league_gauche
Cor branca _Size 450
Aplique
Aplicar o pincel à esquerda na parte de trás do personagem
(ver modelo)
6.Layers Duplicate
Merge Down
Efeito 3D_Drop shadow 1_1_60_1 branco
Adjust sharpen
Rename a layer_ para ailes_
Edit_Copy merge
No Animation Shop
Edit_Coller as a new animation
2.volte PSP
Ative layer_ailes
blande mode = dissolve
Opacidade 70
Copy_Edit nerged
No AS
Edit_Coller after the active image
3.Ative a 1 image
Animation_Properties of the image_Length of display 50
Ative a 2 image
Animation_Properties of the image_Length of display 30
Display_Animation
File_Save
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